Skeet Skitterpea

Gnome Witch

Description:
Bio:

Skeet Skitterpea was born in Whistledown, and spent her early years running around the town with a pack of gnome and human youngsters, often participating in minor acts of vandalism, pranks, and petty theft (rude graffiti, hiding carts on rooftops, shoplifting, turf wars with other youth gangs). Basically, they ran wild all day and tried to keep two steps ahead of the law. Even as a tiny gnomeling, Skeet liked making clockwork toys and dolls out of street junk for her friends, was considering trying to get apprenticed with a clock maker or toysmith, but “fate” intervened.

During the annual Convocation, when the town was filled with travelers and merchants from all over the world, Skeet tried to make off with a ring from a human magical items merchant from the far north. Unfortunately, she grabbed the ring with a withering curse—it started to drain the life energy from her hand, causing it to lose muscle tone and weaken before her eyes. Before she could start screaming in terror and drop it, she sensed …something… telling her the phrase and gestures she needed to break the curse. It wasn’t quite a voice, but more than a sensation. The laughing merchant then stared dumbfounded as the ring began to glow a pleasant blue, and Skeet’s hand began to fill back out.

“How did you know how to do that?”
“I don’t know—I just did! …Are you gonna call the law on me?”
“…No, I wanna know how you knew an old elvish nursery rhyme. And spoke it perfectly without an accent. The name’s Fellis Hargala; what can you tell me about this dagger here?”

Skeet spent the afternoon looking through his wares, listening to her new muse and reporting what it told her. She was even able to tell him that the very expensive gilded sword, which he thought was clean, actually was hiding a slowing spell that only activated after being in the wielder’s hand for 5 minutes. In payment, Fellis gave her the wither ring, 50 pieces of gold, and told her to keep in touch if she wanted to earn some more in the future.

From then on, running wild all day in Whistledown didn’t have the same allure—what other curses were out there to find? Or even make! Skeet could never quite tell if this was her own self feeling this way, or the subconscious urging of her muse, which she took to thinking of as “The Guy.” The Guy was usually silent, but would sometimes it would tell her to acquire certain items (a red scarf worn by an old human woman, a mis-cast silver fork, daisies collected during the new moon), never explaining what they would be for, just that she needed them. The Guy also told her she needed to obtain Blarglegorp from the rare animal seller at the Convocation, and by the next morning, she had learned her first spells from him.

Skeet struck off on the road within in month, gathering spellcrafting materials that The Guy suggested, and selling them for excellent prices along the way to keep herself fed. She eventually ended up in Sandpoint; at this point, The Guy stopped urging her onward, and only made occasional suggestions for item collecting. It seemed to her that The Guy was waiting for something or someone, but it didn’t give her any indication either way.

So Skeet hangs around Sandpoint, taking short excursions into the countryside for spellcraft items to sell to the local merchants, expanding her esoteric collection according to the whims of The Guy, making toys for the local street urchins, playing dice for matchsticks with Blarglegorp (he’s currently up by 15 matchsticks)… and waiting…

Skeet Skitterpea

The Goblin Grinders of Varisia strahd1969 Blongerella